--- /dev/null
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Clutter = imports.gi.Clutter;
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+const GLib = imports.gi.GLib;
+const Lang = imports.lang;
+
+const UI = imports.testcommon.ui;
+
+const DELAY = 2000;
+
+function resize_animated(label) {
+ if (label.width == 100) {
+ label.save_easing_state();
+ label.set_easing_mode(Clutter.AnimationMode.EASE_OUT_QUAD);
+ label.set_easing_duration(DELAY - 50);
+ label.set_size(500, 500);
+ label.restore_easing_state();
+ } else {
+ label.save_easing_state();
+ label.set_easing_mode(Clutter.AnimationMode.EASE_OUT_QUAD);
+ label.set_easing_duration(DELAY - 50);
+ label.set_size(100, 100);
+ label.restore_easing_state();
+ }
+}
+
+function get_css_style(shadow_style)
+{
+ return 'border: 20px solid black;' +
+ 'border-radius: 20px;' +
+ 'background-color: white; ' +
+ 'padding: 5px;' + shadow_style;
+}
+
+function test() {
+ let stage = new Clutter.Stage({ width: 1000, height: 600 });
+ UI.init(stage);
+
+ let iter = 0;
+ let shadowStyles = [ 'box-shadow: 3px 50px 0px 4px rgba(0,0,0,0.5);',
+ 'box-shadow: 3px 4px 10px 4px rgba(0,0,0,0.5);',
+ 'box-shadow: 0px 50px 0px 0px rgba(0,0,0,0.5);',
+ 'box-shadow: 100px 100px 20px 4px rgba(0,0,0,0.5);'];
+ let label1 = new St.Label({ style: get_css_style(shadowStyles[iter]),
+ text: shadowStyles[iter],
+ x: 20,
+ y: 20,
+ width: 100,
+ height: 100
+ });
+ stage.add_actor(label1);
+ let label2 = new St.Label({ style: get_css_style(shadowStyles[iter]),
+ text: shadowStyles[iter],
+ x: 500,
+ y: 20,
+ width: 100,
+ height: 100
+ });
+ stage.add_actor(label2);
+
+ resize_animated(label1);
+ resize_animated(label2);
+ Mainloop.timeout_add(DELAY, Lang.bind(this, function() {
+ log(label1 + label1.get_size());
+ resize_animated(label1);
+ resize_animated(label2);
+ return true;
+ }));
+
+ Mainloop.timeout_add(2 * DELAY, Lang.bind(this, function() {
+ iter += 1;
+ iter %= shadowStyles.length;
+ label1.set_style(get_css_style(shadowStyles[iter]));
+ label1.set_text(shadowStyles[iter]);
+ label2.set_style(get_css_style(shadowStyles[iter]));
+ label2.set_text(shadowStyles[iter]);
+ return true;
+ }));
+
+ UI.main(stage);
+}
+test();